#include "HandlesMap.h"

namespace Network{

//HandlesMap::HandlesMap(void)
//{
//	//eventMap = *new std::unordered_map<HANDLE, EventHandler>();
//}
//
//HandlesMap::~HandlesMap(void)
//{
//}
//
//void HandlesMap::add(fd_set he, EventHandler eh){
//	//eventMap.insert(&he, &eh);
//}
}